PvP enemies:
PvP enemies (Bots/Scaws)
The enemies roaming the map are AIs, which are basically ruthless computer-controlled models that have malicious "Aimbot" and "ESP".
They are deadly accurate and shoot from long range with a double barrel shotgun, although as a player you can't even understand how effective it is.
They usually patrol the main streets and in all cities and sights.
You can tell if they're around by finding a walkie-talkie and equipping it next to your lighter. It sounds static when they're around. If you equip it and it is static immediately, it means that it is already near you!
Scavs respawn every 5-15 minutes in real life (I tested it myself for agriculture: P)
You have 4 levels of activity:
​
1. Neutral:
They simply guard a perimeter that goes on a patrol path and takes care of their own affairs. Sometimes when you hide or crouch around a bush, they don't seem to notice and don't look in your direction. Then you can easily avoid them and avoid exposure.
​
2. Search:
They heard you or heard a SINGLE SHOT that you pulled and are passive-aggressive looking for you near where your shot came from. If you want to keep them away from level 3, DO NOT FIRE AGAIN AND CHANGE THE POSITION!
These guys rave about you pretty quickly, but they're still kind of stupid. A choke point with a shotgun or an AR would be ideal.
​
3. Hunt
If you've ever played Escape From Tarkov, you'll know the feeling of a raider shouting "I SEE HIM" or a Russian aggro phrase before approaching you with an injured whisper from his weapons.
These AIs are ruthless when they reach your current position, they will flank, push, and even make their own kill you, and God forbid if you come up close with 3 shotguns and scorps.
If you want to avoid this phase as much as possible, they usually become aggro when you have fired a second shot at one of them, or generally near their AO.
They camouflage themselves fairly quickly with surrounding foliage and they will make your life hell if one of them runs away during a mission. A quick headshot should send them off. Each rifle chambered in 7.62 x 54 R will fire a shot at a scav and player and a shotgun up close to the face or upper chest.
4. Dead
​
Said Nuff. Well done! Be careful, there is still one!
prey
You get 2 different types of scavs.
Military and normal Chad Scavs.
Normies usually rock a pistol, an S85 rifle, shotguns up to the M133 or the Scorpion.
The standards you find on high / EPIC missions sometimes use an AK-MOD or an AK-SU.
They wear tracksuits and hunter clothes, they have ammunition and sometimes other items such as food, dog tags (they will explain soon), medical care or even moonlight or money.
Military scavs use AK-MODs, AK-SUs, MS590 shotguns, Beretta M9 and C1911 pistols, and occasionally Mosin / Mosin-K. I have never seen one with an R4 rifle. They wear Gorka outfits and helmets from tactical to heavy storm helmets, armor vests like the police vest for heavy storm armor.
All types of field vests
You usually put on a storm backpack or a typhoon backpack.
Ammunition of the weapon they carry appears on them.
In addition to other various items such as medication, dog tags and money, money also spawns on them.
Spawning with reputation
Do you remember the dogtags I talked about above?
They are sold for RP points (15 points each). These RP points can be redeemed if you die and want to appear near your dead body to easily loot it again if you are killed by a pack of Scavs.
15 RP for spawning in a security zone
10 RP for spawning in a city.
The developers still have to implement the "Spawning at Base" option. It is currently not available in the game.